![]() ![]() RetroarchConfig = '50.00'Įlif gameResolution = 480: # this is NTSC TV, use 59.94 fps If gameResolution = 576: # this is PAL TV, use 50 fps For myself I did it in libretroConfig.py this way: if gameResolution > 701 and gameResolution <= 720: Setting “video_refresh_rate” to display’s working framerate along with “threaded video” before launching game greatly helps in some cases to fix frame tearing, frame time consistency, and incorrect game speed with sound stretching. ![]() Speaking of RetroArch syncing and performance too (just not to create new thread): Also it gives less sound cracks and lags on low-performace games/cores. playing 59.94 fps games on 50 Hz or 60.00 Hz displays). I’ve noticed that using “alsathread” instead of “alsa” driver in RetroArch leads better audio sync and frame smoothing on non-native screen framerates (f.e. ![]()
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